Navigation — PPL(H)

Dead reckoning, chart reading, VOR and NDB use, and practical navigation for UK VFR helicopter flight.

Exam Focus

Most Relevant To

  • Navigation
  • Meteorology
  • Operational Procedures

Know This Cold

  • TVMDC — True, Variation, Magnetic, Deviation, Compass conversion.
  • Time–speed–distance formula.
  • VOR radials and CDI interpretation.
  • NDB/ADF — QDM, QDR, QTE, QUJ.
  • Lost procedure: climb, confess, conserve, squawk 7700.
  • 1-in-60 rule for track error.

Navigation Content — Same Exam Subject

The Navigation exam is identical for PPL(A) and PPL(H). Dead reckoning, variation, deviation, VOR, NDB, and the triangle of velocities apply the same way to helicopters. However, helicopter operations involve some practical differences worth knowing for the skills test and real flying.

Helicopter Navigation in Practice

Helicopters typically cruise between 70 and 120 knots at lower altitudes than fixed-wing training aircraft. This affects navigation in several practical ways:

  • Slower cruise speed: timing is more critical — small speed variations create larger distance errors.
  • Lower altitude: features at distance can be harder to identify due to limited horizon.
  • Flexibility: ability to slow to a hover or land almost anywhere aids position fixing in doubt.
  • Wind effect: at low speed, crosswind creates proportionally more drift — accurate wind assessment is critical.
  • VOR/NDB range: at lower altitudes, reception range is reduced compared to a fixed-wing at 3,000+ ft.

Instructor Tip

Helicopters can slow to a hover and identify a feature on the ground to confirm position — this is a genuine navigation advantage over fixed-wing. In the exam, however, the navigation principles are identical. Focus on dead reckoning, the 1-in-60 rule, and VOR/NDB questions.

Chart Reading at Low Level

  • At low altitude, the effective horizon is close — plan to use ground features within 2–3 nm.
  • Roads, rivers, and railways are highly reliable low-level features.
  • Town shapes and coastlines work well; individual buildings are less useful at speed.
  • Height above ground varies constantly — know your terrain clearance at all times.
  • VFR chart contours and spot heights: know the highest obstacle along each leg.

Key Formulas

Distance

D = S × T / 60

Speed in knots, time in minutes

Time

T = D / S × 60

Result in minutes

1-in-60 rule

Error = (angle / 60) × distance

Track error in nm at given distance

Magnetic bearing to NDB

MH + RB = MB (mod 360)

Magnetic Heading + Relative Bearing